Large City: Vähäq Ÿqurv Ÿhkphÿh

Vähäq Ÿqurv Ÿhkphÿh

Vähäq Ÿqurv Ÿhkphÿh
Example Undermountain architecture.
StateUndermountain
ProvenceDähechanxya Kingdom
Sub ProvenceLewÿqded Hold
RegionHûlu̽ Hûyî Holt
Founded967
Community LeaderLord Tsî
Area72 km2 (28 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation4302 m (14114 ft)
Average Yearly Precipitation277 cm/y (109 in/y)
Population17218
Population Density239 people per km2 (614 people per mi2)
Town AuraConjuration
Naming
Native nameVähäq Ÿqurv Ÿhkphÿh
Pronunciation/lɪ̘ˈs̼o/ /iˈqurv/
Direct Translation[practical; pragmatic] [tribunal]
Translation[Not Yet Translated]

Vähäq Ÿqurv Ÿhkphÿh (/lɪ̘ˈs̼o/ /iˈqurv/ [practical; pragmatic] [tribunal]) is a temperate Large City located in Lewÿqded Hold, Dähechanxya Kingdom, within the Undermountain.

The name Vähäq Ÿqurv Ÿhkphÿh is derived from the Sylvin language, as Vähäq Ÿqurv Ÿhkphÿh was founded by Hurum, who was culturaly Undermountain.

Climate

Vähäq Ÿqurv Ÿhkphÿh has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 11°C (51°F). Vähäq Ÿqurv Ÿhkphÿh receives an average of 277 cm/y (109 in/y) of precipitation, most of which comes in the form of rain during the spring. Vähäq Ÿqurv Ÿhkphÿh covers an area of nearly 72 km2 (28 mi2), and an average elevation of 4302 m (14114 ft) above sea level.

Overview

Vähäq Ÿqurv Ÿhkphÿh was founded durring the late 11th century, by Hurum. The establishment of Vähäq Ÿqurv Ÿhkphÿh was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Hurum struck deals with nearby nations and communities to establish Vähäq Ÿqurv Ÿhkphÿh as a prison colony.

Vähäq Ÿqurv Ÿhkphÿh was built using the conventions of Undermountain durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Vähäq Ÿqurv Ÿhkphÿh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Vähäq Ÿqurv Ÿhkphÿh is buildings are located arround a single premissive baked earthen mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Vähäq Ÿqurv Ÿhkphÿh's robustly designed timber walls are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Vähäq Ÿqurv Ÿhkphÿh has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Vähäq Ÿqurv Ÿhkphÿh’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Vähäq Ÿqurv Ÿhkphÿh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vähäq Ÿqurv Ÿhkphÿh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vähäq Ÿqurv Ÿhkphÿh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vähäq Ÿqurv Ÿhkphÿh's parks.

Vähäq Ÿqurv Ÿhkphÿh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vähäq Ÿqurv Ÿhkphÿh.

Vähäq Ÿqurv Ÿhkphÿh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Vähäq Ÿqurv Ÿhkphÿh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vähäq Ÿqurv Ÿhkphÿh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Vähäq Ÿqurv Ÿhkphÿh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vähäq Ÿqurv Ÿhkphÿh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vähäq Ÿqurv Ÿhkphÿh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vähäq Ÿqurv Ÿhkphÿh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vähäq Ÿqurv Ÿhkphÿh's public wards, blessings, and other arcane systems.

Vähäq Ÿqurv Ÿhkphÿh has an Scientific Academy which provides higher education in the natural sciences.

Vähäq Ÿqurv Ÿhkphÿh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vähäq Ÿqurv Ÿhkphÿh's grid is powered by an arcane means.

Vähäq Ÿqurv Ÿhkphÿh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Vähäq Ÿqurv Ÿhkphÿh has a first rate hospital which caters to anyone in need of long term medical care.

Vähäq Ÿqurv Ÿhkphÿh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vähäq Ÿqurv Ÿhkphÿh's natural decorations nor waterways.

Vähäq Ÿqurv Ÿhkphÿh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vähäq Ÿqurv Ÿhkphÿh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vähäq Ÿqurv Ÿhkphÿh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Vähäq Ÿqurv Ÿhkphÿh's town hall was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

Due to the actions of local Kami, winter is skipped in Vähäq Ÿqurv Ÿhkphÿh.

The Marsupial, Kangaroo near Vähäq Ÿqurv Ÿhkphÿh are known to be quite timid.

Vähäq Ÿqurv Ÿhkphÿh's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Mysticism energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 35
  • Farmers: 59
  • Farm Laborer: 81
  • Hunters: 57
  • Milk Maids: 47
  • Ranchers: 22
  • Ranch Hands: 47
  • Shepherds: 40
    • Farmland: 68699 m2
    • Cattle and Similar Creatures: 4304
    • Poultry: 51654
    • Swine: 3443
    • Sheep: 172
    • Goats: 34
    • Horses, Mounts, and Beasts of Burden: 1721

Craftsmen

  • Arms and Toolmakers: 35
  • Blacksmiths: 40
  • Bookbinders: 21
  • Buckle-makers: 22
  • Cabinetmakers: 37
  • Candlemakers: 68
  • Carpenters: 58
  • Clothmakers: 46
  • Coach and Harness Makers: 18
  • Coopers: 47
  • Copper, Brass, Tin, Zinc, and Lead Workers: 24
  • Copyists: 17
  • Cutlers: 14
  • Fabricworkers: 38
  • Farrier: 93
  • Furriers: 11
  • Glassworkers: 57
  • Gunsmiths: 36
  • Harness-Makers: 16
  • Hatters: 37
  • Hosiery Workers: 12
  • Jewelers: 18
  • Leatherwrights: 44
  • Locksmiths: 16
  • Matchstick makers: 26
  • Musical Instrument Makers: 23
  • Painters, Structures and Fixtures: 20
  • Paper Workers: 24
  • Plasterers: 23
  • Pursemakers: 29
  • Roofers: 18
  • Ropemakers: 17
  • Rugmakers: 16
  • Saddlers: 32
  • Scabbardmakers: 37
  • Scalemakers: 18
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 16
  • Shoemakers: 16
  • Soap and Tallow Workers: 56
  • Tailors: 83
  • Tanners: 21
  • Upholsterers: 23
  • Watchmakers: 23
  • Weavers: 53
  • Whitesmiths: 13

Merchants

  • Adventuring Goods Retellers: 11
  • Arcana Sellers: 11
  • Beer-Sellers: 23
  • Booksellers: 29
  • Butchers: 45
  • Chandlers: 43
  • Chicken Butchers: 49
  • Entrepreneurs: 18
  • Fine Clothiers: 45
  • Fishmongers: 45
  • Florists: 10
  • Potion Sellers: 29
  • Resellers: 78
  • Spice Merchants: 24
  • Wine-sellers: 33
  • Wheelwright: 25
  • Woodsellers: 16

Service workers

  • Bakers: 114
  • Barbers: 83
  • Coachmen: 26
  • Cooks: 66
  • Doctors: 36
  • Gamekeepers: 26
  • Grooms: 15
  • Hairdressers: 63
  • Healers: 43
  • Housekeepers: 50
  • Housemaids: 78
  • House Stewards: 55
  • Inns: 17
  • Laundry maids: 32
  • Maidservants: 61
  • Nursery Maids: 33
  • Pastrycooks: 57
  • Restaurateur: 66
  • Tavern Keepers: 78

Specialized Laborer

  • Ashworkers: 24
  • Bleachers: 15
  • Chemical Workers: 9
  • Coal Heavers: 37
  • In-Town Couriers: 40
  • Long Haul Couriers: 38
  • Dockyard Workers: 35
  • Gas Workers: 8
  • Hay Merchants: 13
  • Leech Collectors: 43
  • Millers: 37
  • Miners: 37
  • Oilmen and Polishers: 26
  • Postmen: 38
  • Pure Finder: 22
  • Skinners: 50
  • Sugar Refiners: 9
  • Tosher: 26
  • Warehousemen: 61
  • Watercarriers: 35
  • Watermen, Bargemen, etc.: 49

Skilled Laborers

  • Accountants: 22
  • Alchemist: 25
  • Clerk: 33
  • Dentists: 17
  • Educators: 48
  • Engineers: 25
  • Gardeners: 16
  • Mages: 12
  • Plumbers: 18
  • Pharmacist: 21
  • Professors: 7
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 23
  • Civil Clerks: 40
  • Civic Iudex: 19
  • Consultants: 11
  • Exorcist: 38
  • Fixers: 20
  • Kami Clerk: 32
  • Landlords: 32
  • Lawyers: 21
  • Legend Keepers: 30
  • Militia Officers: 107
  • Monks, Monastic: 53
  • Monks, Civic: 61
  • Historian, Oral: 40
  • Historian, Textual: 21
  • Policemen, Sheriffs, etc.: 38
  • Priests: 74
  • Rangers: 22
  • Rat Catchers: 26
  • Scholars: 27
  • Spiritualist: 31
  • Slayers: 9
  • Storytellers: 62
  • Military Officers: 59

Cottage Industries

  • Brewers: 55
  • Comfort Services: 66
  • Enchanters: 19
  • Herbalists: 19
  • Jaminators: 59
  • Needleworkers: 61
  • Potters: 28
  • Preserve Makers: 53
  • Quilters: 26
  • Seamsters: 81
  • Spinners: 57
  • Tinker: 19
  • Weaver: 41

Artists

  • Actors: 18
  • Architects: 6
  • Bards: 25
  • Costumers: 10
  • Dancers: 20
  • Drafters: 11
  • Engravers: 13
  • Fine Furniture Carpenters: 8
  • Glaziers: 18
  • Inlayers: 16
  • Musicians: 46
  • Painters, Art: 8
  • Playwrights: 18
  • Sculptors, Art: 14
  • Wood Carvers: 66
  • Writers: 55

Produce Industries

  • Butter Churners: 68
  • Canners: 50
  • Cheesmakers: 59
  • Ice Merchants: 7
  • Millers: 32
  • Picklers: 30
  • Smokers: 22
  • Stockmakers: 18
  • Tobacconists: 26
  • Tallowmakers: 40

6424 of Vähäq Ÿqurv Ÿhkphÿh's population work within a Foundational Occupation.

9761 of Vähäq Ÿqurv Ÿhkphÿh's population do not work in a formal occupation, but do contribute to the local economy. 1033 (6%) are noncontributers.

Points of Interest

Vähäq Ÿqurv Ÿhkphÿh has a conflict with a neighboring community. This usually isn't part of a larger war, but is instead a personal animosity between them. It may be the community has suffered at their enemy's hands, or they may have been the ones applying the suffering. Constant low-level skirmishes and trouble making go on between the two.

Vähäq Ÿqurv Ÿhkphÿh is known for its unusual rock formations.

POI

History

The the a set of armbands of Charm, an a set of armbands imbued with great amounts of Charm energies was created near Uyû Kûbû Kâchyâ by in time immemorial, reportedly some time during the late 2nd century.

History